R6 objects are essentially environments, structured in a way that makes them look like an object in a more typical object-oriented language than R. They support public and private members, as well as inheritance across different packages.
R6Class(
classname = NULL,
public = list(),
private = NULL,
active = NULL,
inherit = NULL,
lock_objects = TRUE,
class = TRUE,
portable = TRUE,
lock_class = FALSE,
cloneable = TRUE,
parent_env = parent.frame(),
lock
)
Name of the class. The class name is useful primarily for S3 method dispatch.
A list of public members, which can be functions (methods) and non-functions (fields).
An optional list of private members, which can be functions and non-functions.
An optional list of active binding functions.
A R6ClassGenerator object to inherit from; in other words, a
superclass. This is captured as an unevaluated expression which is
evaluated in parent_env
each time an object is instantiated.
Should the environments of the generated objects be locked? If locked, new members can't be added to the objects.
Should a class attribute be added to the object? Default is
TRUE
. If FALSE
, the objects will simply look like
environments, which is what they are.
If TRUE
(the default), this class will work with
inheritance across different packages. Note that when this is enabled,
fields and members must be accessed with self$x
or
private$x
; they can't be accessed with just x
.
If TRUE
, it won't be possible to add more members to
the generator object with $set
. If FALSE
(the default), then
it will be possible to add more members with $set
. The methods
$is_locked
, $lock
, and $unlock
can be used to query
and change the locked state of the class.
If TRUE
(the default), the generated objects will
have method named $clone
, which makes a copy of the object.
An environment to use as the parent of newly-created objects.
Deprecated as of version 2.1; use lock_class
instead.
An R6 object consists of a public environment, and may also contain a private environment, as well as environments for superclasses. In one sense, the object and the public environment are the same; a reference to the object is identical to a reference to the public environment. But in another sense, the object also consists of the fields, methods, private environment and so on.
The active
argument is a list of active binding functions. These
functions take one argument. They look like regular variables, but when
accessed, a function is called with an optional argument. For example, if
obj$x2
is an active binding, then when accessed as obj$x2
, it
calls the x2()
function that was in the active
list, with no
arguments. However, if a value is assigned to it, as in obj$x2 <- 50
,
then the function is called with the right-side value as its argument, as in
x2(50)
. See makeActiveBinding
for more information.
If the public or private lists contain any items that have reference
semantics (for example, an environment), those items will be shared across
all instances of the class. To avoid this, add an entry for that item with a
NULL
initial value, and then in the initialize
method,
instantiate the object and assign it.
print
methodR6 object generators and R6 objects have a default print
method to
show them on the screen: they simply list the members and parameters (e.g.
lock_objects, portable, etc., see above) of the object.
The default print
method of R6 objects can be redefined, by
supplying a public print
method. (print
members that are not
functions are ignored.) This method is automatically called whenever the
object is printed, e.g. when the object's name is typed at the command
prompt, or when print(obj)
is called. It can also be called directly
via obj$print()
. All extra arguments from a print(obj, ...)
call are passed on to the obj$print(...)
method.
When R6 classes are portable (the default), they can be inherited across
packages without complication. However, when in portable mode, members must
be accessed with self
and private
, as in self$x
and
private$y
.
When used in non-portable mode, R6 classes behave more like reference
classes: inheritance across packages will not work well, and self
and private
are not necessary for accessing fields.
R6 objects have a method named clone
by default. To disable this,
use cloneable=FALSE
. Having the clone
method present will
slightly increase the memory footprint of R6 objects, but since the method
will be shared across all R6 objects, the memory use will be negligible.
By default, calling x$clone()
on an R6 object will result in a
shallow clone. That is, if any fields have reference semantics
(environments, R6, or reference class objects), they will not be copied;
instead, the clone object will have a field that simply refers to the same
object.
To make a deep copy, you can use x$clone(deep=TRUE)
. With this
option, any fields that are R6 objects will also be cloned; however,
environments and reference class objects will not be.
If you want different deep copying behavior, you can supply your own
private method called deep_clone
. This method will be called for
each field in the object, with two arguments: name
, which is the
name of the field, and value
, which is the value. Whatever the
method returns will be used as the value for the field in the new clone
object. You can write a deep_clone
method that makes copies of
specific fields, whether they are environments, R6 objects, or reference
class objects.
Normally the public environment will have two classes: the one supplied in
the classname
argument, and "R6"
. It is possible to get the
public environment with no classes, by using class=FALSE
. This will
result in faster access speeds by avoiding class-based dispatch of
$
. The benefit is negligible in most cases.
If a class is a subclass of another, the object will have as its classes
the classname
, the superclass's classname
, and "R6"
The primary difference in behavior when class=FALSE
is that, without
a class attribute, it won't be possible to use S3 methods with the objects.
So, for example, pretty printing (with print.R6Class
) won't be used.
# A queue ---------------------------------------------------------
Queue <- R6Class("Queue",
public = list(
initialize = function(...) {
for (item in list(...)) {
self$add(item)
}
},
add = function(x) {
private$queue <- c(private$queue, list(x))
invisible(self)
},
remove = function() {
if (private$length() == 0) return(NULL)
# Can use private$queue for explicit access
head <- private$queue[[1]]
private$queue <- private$queue[-1]
head
}
),
private = list(
queue = list(),
length = function() base::length(private$queue)
)
)
q <- Queue$new(5, 6, "foo")
# Add and remove items
q$add("something")
q$add("another thing")
q$add(17)
q$remove()
#> [1] 5
#> [1] 5
q$remove()
#> [1] 6
#> [1] 6
# Private members can't be accessed directly
q$queue
#> NULL
#> NULL
# q$length()
#> Error: attempt to apply non-function
# add() returns self, so it can be chained
q$add(10)$add(11)$add(12)
# remove() returns the value removed, so it's not chainable
q$remove()
#> [1] "foo"
#> [1] "foo"
q$remove()
#> [1] "something"
#> [1] "something"
q$remove()
#> [1] "another thing"
#> [1] "another thing"
q$remove()
#> [1] 17
#> [1] 17
# Active bindings -------------------------------------------------
Numbers <- R6Class("Numbers",
public = list(
x = 100
),
active = list(
x2 = function(value) {
if (missing(value)) return(self$x * 2)
else self$x <- value/2
},
rand = function() rnorm(1)
)
)
n <- Numbers$new()
n$x
#> [1] 100
#> [1] 100
n$x2
#> [1] 200
#> [1] 200
n$x2 <- 1000
n$x
#> [1] 500
#> [1] 500
# If the function takes no arguments, it's not possible to use it with <-:
n$rand
#> [1] 0.03397453
#> [1] 0.2648
n$rand
#> [1] 1.498513
#> [1] 2.171
# n$rand <- 3
#> Error: unused argument (quote(3))
# Inheritance -----------------------------------------------------
# Note that this isn't very efficient - it's just for illustrating inheritance.
HistoryQueue <- R6Class("HistoryQueue",
inherit = Queue,
public = list(
show = function() {
cat("Next item is at index", private$head_idx + 1, "\n")
for (i in seq_along(private$queue)) {
cat(i, ": ", private$queue[[i]], "\n", sep = "")
}
},
remove = function() {
if (private$length() - private$head_idx == 0) return(NULL)
private$head_idx <<- private$head_idx + 1
private$queue[[private$head_idx]]
}
),
private = list(
head_idx = 0
)
)
hq <- HistoryQueue$new(5, 6, "foo")
hq$show()
#> Next item is at index 1
#> 1: 5
#> 2: 6
#> 3: foo
#> Next item is at index 1
#> 1: 5
#> 2: 6
#> 3: foo
hq$remove()
#> [1] 5
#> [1] 5
hq$show()
#> Next item is at index 2
#> 1: 5
#> 2: 6
#> 3: foo
#> Next item is at index 2
#> 1: 5
#> 2: 6
#> 3: foo
hq$remove()
#> [1] 6
#> [1] 6
# Calling superclass methods with super$ --------------------------
CountingQueue <- R6Class("CountingQueue",
inherit = Queue,
public = list(
add = function(x) {
private$total <<- private$total + 1
super$add(x)
},
get_total = function() private$total
),
private = list(
total = 0
)
)
cq <- CountingQueue$new("x", "y")
cq$get_total()
#> [1] 2
#> [1] 2
cq$add("z")
cq$remove()
#> [1] "x"
#> [1] "x"
cq$remove()
#> [1] "y"
#> [1] "y"
cq$get_total()
#> [1] 3
#> [1] 3
# Non-portable classes --------------------------------------------
# By default, R6 classes are portable, which means they can be inherited
# across different packages. Portable classes require using self$ and
# private$ to access members.
# When used in non-portable mode, members can be accessed without self$,
# and assignments can be made with <<-.
NP <- R6Class("NP",
portable = FALSE,
public = list(
x = NA,
getx = function() x,
setx = function(value) x <<- value
)
)
np <- NP$new()
np$setx(10)
np$getx()
#> [1] 10
#> [1] 10
# Setting new values ----------------------------------------------
# It is possible to add new members to the class after it has been created,
# by using the $set() method on the generator.
Simple <- R6Class("Simple",
public = list(
x = 1,
getx = function() self$x
)
)
Simple$set("public", "getx2", function() self$x*2)
# Use overwrite = TRUE to overwrite existing values
Simple$set("public", "x", 10, overwrite = TRUE)
s <- Simple$new()
s$x
#> [1] 10
s$getx2()
#> [1] 20
# Cloning objects -------------------------------------------------
a <- Queue$new(5, 6)
a$remove()
#> [1] 5
#> [1] 5
# Clone a. New object gets a's state.
b <- a$clone()
# Can add to each queue separately now.
a$add(10)
b$add(20)
a$remove()
#> [1] 6
#> [1] 6
a$remove()
#> [1] 10
#> [1] 10
b$remove()
#> [1] 6
#> [1] 6
b$remove()
#> [1] 20
#> [1] 20
# Deep clones -----------------------------------------------------
Simple <- R6Class("Simple",
public = list(
x = NULL,
initialize = function(val) self$x <- val
)
)
Cloner <- R6Class("Cloner",
public = list(
s = NULL,
y = 1,
initialize = function() self$s <- Simple$new(1)
)
)
a <- Cloner$new()
b <- a$clone()
c <- a$clone(deep = TRUE)
# Modify a
a$s$x <- 2
a$y <- 2
# b is a shallow clone. b$s is the same as a$s because they are R6 objects.
b$s$x
#> [1] 2
#> [1] 2
# But a$y and b$y are different, because y is just a value.
b$y
#> [1] 1
#> [1] 1
# c is a deep clone, so c$s is not the same as a$s.
c$s$x
#> [1] 1
#> [1] 1
c$y
#> [1] 1
#> [1] 1
# Deep clones with custom deep_clone method -----------------------
CustomCloner <- R6Class("CustomCloner",
public = list(
e = NULL,
s1 = NULL,
s2 = NULL,
s3 = NULL,
initialize = function() {
self$e <- new.env(parent = emptyenv())
self$e$x <- 1
self$s1 <- Simple$new(1)
self$s2 <- Simple$new(1)
self$s3 <- Simple$new(1)
}
),
private = list(
# When x$clone(deep=TRUE) is called, the deep_clone gets invoked once for
# each field, with the name and value.
deep_clone = function(name, value) {
if (name == "e") {
# e1 is an environment, so use this quick way of copying
list2env(as.list.environment(value, all.names = TRUE),
parent = emptyenv())
} else if (name %in% c("s1", "s2")) {
# s1 and s2 are R6 objects which we can clone
value$clone()
} else {
# For everything else, just return it. This results in a shallow
# copy of s3.
value
}
}
)
)
a <- CustomCloner$new()
b <- a$clone(deep = TRUE)
# Change some values in a's fields
a$e$x <- 2
a$s1$x <- 3
a$s2$x <- 4
a$s3$x <- 5
# b has copies of e, s1, and s2, but shares the same s3
b$e$x
#> [1] 1
#> [1] 1
b$s1$x
#> [1] 1
#> [1] 1
b$s2$x
#> [1] 1
#> [1] 1
b$s3$x
#> [1] 5
#> [1] 5
# Debugging -------------------------------------------------------
if (FALSE) {
# This will enable debugging the getx() method for objects of the 'Simple'
# class that are instantiated in the future.
Simple$debug("getx")
s <- Simple$new()
s$getx()
# Disable debugging for future instances:
Simple$undebug("getx")
s <- Simple$new()
s$getx()
# To enable and disable debugging for a method in a single instance of an
# R6 object (this will not affect other objects):
s <- Simple$new()
debug(s$getx)
s$getx()
undebug(s$getx)
}