This function registers callback functions that are invoked when the
application exits (when runApp()
exits), or after each user
session ends (when a client disconnects).
onStop(fun, session = getDefaultReactiveDomain())
fun | A function that will be called after the app has finished running. |
---|---|
session | A scope for when the callback will run. If |
A function which, if invoked, will cancel the callback.
onSessionEnded()
for the same functionality, but at
the session level only.
## Only run this example in interactive R sessions if (interactive()) { # Open this application in multiple browsers, then close the browsers. shinyApp( ui = basicPage("onStop demo"), server = function(input, output, session) { onStop(function() cat("Session stopped\n")) }, onStart = function() { cat("Doing application setup\n") onStop(function() { cat("Doing application cleanup\n") }) } ) } # In the example above, onStop() is called inside of onStart(). This is # the pattern that should be used when creating a shinyApp() object from # a function, or at the console. If instead you are writing an app.R which # will be invoked with runApp(), you can do it that way, or put the onStop() # before the shinyApp() call, as shown below. if (FALSE) { # ==== app.R ==== cat("Doing application setup\n") onStop(function() { cat("Doing application cleanup\n") }) shinyApp( ui = basicPage("onStop demo"), server = function(input, output, session) { onStop(function() cat("Session stopped\n")) } ) # ==== end app.R ==== # Similarly, if you have a global.R, you can call onStop() from there. # ==== global.R ==== cat("Doing application setup\n") onStop(function() { cat("Doing application cleanup\n") }) # ==== end global.R ==== }